Backrooms level 92.

Backrooms Wiki. in: Levels. ㅤ. The Escherian Stairwell knows only one direction—upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to return back to their original ...

Backrooms level 92. Things To Know About Backrooms level 92.

welcome to broogmass day 3 (level 2!) This is the third day of Broogmass, and i'm going over level 2 in the backrooms... this is the first dang... Hey everyone!什么是"层级"? 普通层级(Normal Level)构成了后室(Backrooms)的基本框架,这些层级往往在区域大小、危险性和可居住性等方面有着显著差异。一个典型的层级(无论后室中是否存在可以被期待的所谓"典型"的准值)往往是无限大的(尽管"有界限的"层级并非闻所未闻的),并且它们当中 ..."Good job persevering through one of the most dangerous levels of the backrooms! Hopefully it gets easier from here." -Level ! Badge Description. Level !, also known as "Run for Your Life!", is an Enigmatic level inside of the Backrooms. It is an infinitely generated, abandoned hospital that the player must sprint through in order to survive. Multiple obstacles take up space serving to hinder ...Here's an informational guide on all of the levels in Escape the Backrooms!! (Yes, before you ask, I typed this all up in Google Docs and pasted it here) Level 0: The Lobby Entity(s): Bacteria (A.K.A Squiggly Boi/Cupcake) How to beat: Find ladder parts and fix it to find the key, then find the door to the pitfalls. If you make it through the pitfalls by balancing over it, you can go through ...

Level 92是一片由橡樹、楓樹、榿木、山毛櫸和山胡桃樹組成的綿延數英里的落葉林,在樹林身處更是能找到無數生物。 在樹林邊緣,樹木的樹齡還比較小,而隨著探索的深入,周圍樹木的樹齡也慢慢增加,物種也越來越多樣。Entity 20 – “The Thing On Level 7” Entity 21 – “Gluffs” Entity 22 – “Anethikas” Entity 23 – “Screamers” Entity 24 – “Death Rats” Entity 25 - “The Guy in a Mask” Entity 26; Entity 27 – “Fleshrooms” Entity 28 – “The Denizens of Level 1.5” Entity 29 – “The Husks of Level 1.5” Entity 30 – “The ...

Also known as the Infinite Staircase, this level is an easy one, but can be tedious. Don't get dizzy! Find floor 94 and jump down the spiral.Let us know the...Here’s an informational guide on all of the levels in Escape the Backrooms!! (Yes, before you ask, I typed this all up in Google Docs and pasted it here) Level 0: The Lobby Entity(s): Bacteria (A.K.A Squiggly Boi/Cupcake) How to beat: Find ladder parts and fix it to find the key, then find the door to the pitfalls. If you make it …

Remember the days when you were trying to level up your Pokémon and it seemed like it would take forever? Well, with these tips, leveling up your Pokémon can take place a lot faste...Level 5.2 is a sublevel of Level 5, the 6th level of the Backrooms.Although expeditions into the level by the M.E.G. only began recently, evidence suggests that the level has been continuously inhabited for at least two centuries. During this time, numerous groups and outposts have formed and fallen in the level. DescriptionLevel 92 of the Backrooms is a large, open room with no furniture or other objects. This wallpaper features a realistic depiction of level 92.Level 2 is a network of utility tunnels constructed out of concrete, sometimes via brick, lightweight metal, and stone, with rusty and malfunctioning pipes lining the walls and/or ceilings. Although antique documents detailed the level as merely one, straight corridor, the number has mysteriously increased since the early 19th century and a ...Level 99 is the 100 th level of the Backrooms, twisted and entangled with a collection of levels mainly found in Cluster I, Cluster -I, and potentially a few Anomalous Levels. The level alone is highly anomalous and unstable giving it these properties.

Level 67 is the 68th Level of the Backrooms. It was found when a wanderer followed the smell of baked bread in Level 11 and managed to end up in this Level. Description: Level 67 takes the form of a bakery from the 1980s. Unlike most Levels which are commonly infinite, this Level is the size of the average bakery at around 2,300 square feet.

Level 96, also known as the "Trâùmåtįžìńg Thëâtèr," resembles an expansive and infinite vintage movie theater styled like traditional movie theaters in the 1990s. The level is usually extremely clear and sterile, more than average movie theaters. Massive fluorescent lights light up the ceiling on the level, clustered in grids.

Level 120 features small to huge rooms ranging from 1 to 4 meters in any dimension, consisting of equipment that belongs to butchers. There are metallic sinks, movable shelves containing raw pig meat with a bit of blood, movable plastic tables having butcher knives, rugged carpets that notably move along with the closest shelves, water fountains that partially work, rubbish chute that if you ...how to escape level 922... in Da Backrooms | ROBLOX🚧Important links🚧 Discord: https://discord.gg/8HggVbkWEm Roblox group: https://www.roblox.com/groups/125...Backrooms Level -8.2, colloquially termed "The Distorted Auditorium", is an abnormal, auditorium-themed level of the Backrooms brimming with enigmatic performances and elusive entities. Level -8.2 mirrors a massive, elaborate theatre, replete with rows of burgundy velvet seats, adorned balconies, and a grand stage. The architectural style hints ... Level ZH 92是后室ZH集群中的第93层。 但好像我永远只是在追随你的步伐,从没有再次见过让我激动的微光啊。(点击进入故事) Level ZH 92在外观上看起来是一座大型的沿海堤坝。该堤坝长大约100千米。中间有河流入海口的水闸,以及有行车的沿海公路。对于沿海的这种大堤来说,总共有三层堤组合而 ... Hello everyone! I hope you enjoyed this video and if you want more Backrooms content then please like and subscribe!Come join our community discord server! h...#backroomsroblox #roblox this is the type of content I wanna makeA soft, cool breeze can be felt in Level 96 that grows stronger the further one is from any ventilation exit or entrance. The interior designs of the vents gradually change to the previously mentioned specifications when close to an exit. The heights and widths of the ventilation systems are, generally, anywhere from 3’ x 3’ at the largest ...

A dark, curving corridor with a series of doors. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an ...A dark, curving corridor with a series of doors. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an ...Uma das muitas portas dentro do Nível 92 pode levar ao Nível 9 assim como a outros níveis. A porta giratória no Nível 40 levará ao Nível 9. O gabinete de arcade amarelo no Nível 25 levará a este nível. Entrar em uma das portas no Nível 54 levará ao Nível 9. As casas animadas do Nível 94 raramente podem levá-lo a este Nível.Level 2 is a network of utility tunnels constructed out of concrete, sometimes via brick, lightweight metal, and stone, with rusty and malfunctioning pipes lining the walls and/or ceilings. Although antique documents detailed the level as merely one, straight corridor, the number has mysteriously increased since the early 19th century and a ...Description: Level 13 is a seemingly infinite apartment building with an extremely high number of floors. 1 Within each floor, there are many small residences, each with a number on the door. These numbers are in a system where it lists the floor, the section of the floor, and the apartment number. 2 The current design of the building is similar to that of typical 1980's architecture. Level 2 is a network of utility tunnels constructed out of concrete, sometimes via brick, lightweight metal, and stone, with rusty and malfunctioning pipes lining the walls and/or ceilings. Although antique documents detailed the level as merely one, straight corridor, the number has mysteriously increased since the early 19th century and a ... Level 96 is a non-euclidian, seemingly infinite maze of ventilation systems that can potentially lead to any of the first 7 levels (if they have any type of A/C system) 1. The …

Namespace: In the following are the Main Nine levels that could be referred to as the foundation of the Backrooms. These levels contains the most information out of many, and are the most stable levels. The Main Nine consists of 9 levels, which are listed below: Level 0 - "The Lobby"; Level 1 - "Habitable Zone"; Level 2 - "Pipe Dreams";Level 922. The Escherian Stairwell knows only one direction — upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to return back to their original starting point.

There are currently 12 main and 5 secret levels in the game, with more to come. Here is a list of all the levels that are currently in the game: Level 1 - "The Habitable Zone" Level 0 - "The Lobby" Level 2 - "Pipe Dreams" Level 94 - "The Town" Level ! - "RUN FOR YOUR LIFE" Level 790 - "They are...Did they keep it and nothing to go away ? : r/backrooms. Level 92 Crimson Glow . Did they keep it and nothing to go away ? 273K subscribers in the backrooms community. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms….Level 31, labelled as "Roller Rink" is 32 nd positive Level of The Backrooms . Rink's reminiscence. Level 31, also known as " Roller Rink ," resembles a 1990s-style roller rink that spans hundreds of miles—rumored to be infinite in extent, even though the exact level size is still unclear owing to individual non-Euclidean space that might ...Level 92は、The Backroomsの92番目の階層である。 Level 92は果てない廊下と階段のように見え、どちらも真紅に輝いている。このレベルにはエンティティがほとんどいない。このレベルに複数人で足を踏み入れた放浪者は1人になるように見えるがレベルから出てきたすべての放浪者グループは、同じ ...描述. Level 92 由无限多的走廊与阶梯组成,它们皆散发出微弱而稳定的红光,使整个层级笼罩在一片绯红之中。. 除了走廊连接的房间以外,该层级内没有实体。. 探索该层级的流浪者们即使一同进入,也会进入该层级不同的位置,相互隔离;然而所有流浪者团体 ...Level 112 is the 113th Level of the Backrooms. Description: Level 112 is a large room (approximately 800 by 800 meters) filled with extreme fog. Wanderers who have visited this level report that it's impossible to see more than one foot away from you. The floor here is made of a thick carpet of dead Venus Flytraps.Level -1000 is the 1000 th negative level of the backrooms. It is the start of Cluster -II. The first published photograph of Level -1000. Level -1000, colloquially known as "The Human Limit", or the "Frontier Gateway", is an expansive glitch-like palace consisting of an undetermined amount of interconnecting corridors, chambers, and chapels.Level 0.01 is a sub-level located between Level 0 and Level 1 of the Backrooms. Level 0.01 is frequently mistaken for being a legitimate exit back into reality.This level is uncomfortably damp and humid, much more so than Level 0. The level's physical appearance is mundane and somewhat worn down; however, its layout is highly anomalous.Level 11.2, formally known as Scene-01.2, is a sublevel of Level 11 located far in the outskirts of the level's central area. The sublevel was discovered by a frontline explorer team scouting Level 11, and was found abandoned and barricaded. Level 11.2 consists of many identical orange and white apartment buildings, covered in snow and shrouded ...

The Backrooms' is "a fungal, sickly yellow", where both the person and the mind can lose themselves in. PC Gamer compared the Backrooms' various levels to H. P. Lovecraft's R'lyeh and The City in the manga Blame!, describing it as "an uncanny valley of place".

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As the title says, this is just a concept, and I should have a full level written soon.A dark, curving corridor with a series of doors. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an ...Description: Level 64 is an infinite house area with many rooms, halls and stairways. The Level itself is littered with house decor, more than what you would find in an average everyday household. The darkness in Level 64 absorbs light, and light sources are dysfunctional. A working method is being constructed by The M.E.G. at this moment.Hey everyone! WELCOME TO BROOGMASS DAY 1 (LEVEL 0)This is the first day of 13 daily uploads. I hope you're excited for it! This video is all about level 0 in... A dark, curving corridor with a series of doors. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an ... welcome back, wanderer. Today I explore hundreds of Backrooms levels, spaces, and dimensions, and describe them all to you in the most relaxing way possible....Level 84 is an expansive hedge maze with high walls made out of dark green leaves, many routes that lead essentially nowhere, and light fog persisting at all times. Occasionally routes can lead to small rooms imitating various areas of a suburban home, such as living rooms, kitchens, and bedrooms. Rarely, the furniture in one of these areas will be arranged seemingly in random positions within ...The Level -50 also known as Train Tracks is the negative 51st level of The Backrooms. As its name shows, Level 50 comprises an infinite path that does not seem to deviate, it has a train track that follows this same path. The train tracks are made of steel and wood, are in good condition and are on a rocky path (although if you go far, the ground will become sandy). There are forests on the ...A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of ...Level 89 is the 90 th level of the Backrooms. The first known photograph taken of Level 89. Level 89 is a complex of oddly connected rooms that expand endlessly. The floors are tile, the walls are torn, dark-colored concrete, and the ceilings are aluminum, metal, or conductive material. The rooms resemble shops, including arts and crafts shops ...Description. The tall mountains that protect those residing in Level 29. Hidden on the vast oceans of outer Level 29, our island stands, and within it, a new civilization embraces a new future. The island itself is delimited by rough cliffs and sharp, steep slopes of rock and metal, which act as a natural barrier against outside dangers.

Level -5: "Deleterious Deterioration" ⠀. "The Second Law of Thermodynamics: It is impossible to convert heat completely in a cyclic process." Level -5 is infinite in size, and comprises five unique biomes: the Petrified Forest, the Wooden Caverns, the Burning Forest, the Rotting Caverns, and the Firmament. Level 2 is a network of utility tunnels constructed out of concrete, sometimes via brick, lightweight metal, and stone, with rusty and malfunctioning pipes lining the walls and/or ceilings. Although antique documents detailed the level as merely one, straight corridor, the number has mysteriously increased since the early 19th century and a ... "LOCK THE DOORS BEHIND YOU" - The Note in Level 9 Level 9, also known as The Darkened Suburbs, is a Suburban Neighborhood at Night with Houses containing Items. The Streets are the most dangerous part of the Level, and there are Wretches that will guard 6 different Houses. Once you first spawn in, wander around the Neighborhood until you find the Big House at the top of the map. this House ...Instagram:https://instagram. 2010 ford f150 oxygen sensor locationmenards smart plughuffy bike serial number chartflorida budget 2023 state employees Description. Level 94 is an expanse of nothingness accompanied by a single black hole. The main center of Level 94 which serves as the spawn location of most wanderers is completely gone; it is simply nothing, however, sounds of a monotone groaning, similar to the noise of an extremely creaky, heavy door being haphazardly opened and closed can be heard, creating random intervals possessing no ... jolly runtz straincheck trailer stability assist mdx 2012 Level 2 is a network of utility tunnels constructed out of concrete, sometimes via brick, lightweight metal, and stone, with rusty and malfunctioning pipes lining the walls and/or ceilings. Although antique documents detailed the level as merely one, straight corridor, the number has mysteriously increased since the early 19th century and a ...Mar 5, 2014 · Level 592 resembles a common thrift store, with a similar smell of moist carpet as in Level 0. The level is filled with furniture, ripped/dirty clothing, children's toys, fine china, and semi-functional electronics. All signs, logos, and items that should have some sort of imprint or logo or any text are either blotted out or empty. The fluorescent lights in this level flicker at seemingly ... robby layton autobody location Several witnesses have also reported occasional auditory hallucinations, such as scuttling sounds, breathing, or whispering. Those who have spent extended time in Level 6 recall feeling as though they were the only ones unable to see. Level 6 is largely regarded as one of the most dangerous early levels in the Backrooms.The level today barely resembles the level when it was first discovered. Events and phenomena. Although Level 11 is a very safe level, it is, like most levels of The Backrooms, no stranger to anomalous phenomena. Although some think these events are, in some way, related to the frequent events on Level 92, this is widely disputed.In the United States, 92% of existing homes were built prior to 2000, and the majority of houses could benefit from some upgrades or renovations. In fact, 91% of homeowners feel th...